윤지현 / 인턴 차민경
| yna@yna.co.kr 2021-07-17 07:00:54
by Yun Ji Hyun / Cha Min Kyung
Cinderella Law
[ENG] The Youth Protection Revision Act, also known as the 'shutdown law' or 'Cinderella Law,' is a system where the South Korean National Assembly forbids teenagers to access games late at night.
The Cinderella Law, also referred to as the “shutdown law,” is a system implemented in Korea that regulates the use of online games by teenagers late at night. This system is called the Cinderella law in reference to the famous Cinderella fairytale as young adults are restricted to access games at midnight.
The Cinderella law bans teenagers under the age of 16 from playing games between midnight and 6 a.m. In order to keep this system, businesses that provide internet games would require gamers to verify their age and self-identification.
The system was introduced in 2011 to prevent young adults from game addiction and applies to PC online games accessible on the Internet and PC packaged games using CDs. However, the shutdown law does not apply to mobile games played on smartphones or tablet PCs as well as console games that do not need internet access.
◇ Is the 'Cinderella law’ really effective?
Since implementing the system, intense criticism and confrontation for violating basic constitutional rights, such as the right to pursue happiness or self-determination while disguising the shutdown law as a way of protecting teenagers.
In addition, it has been constantly pointed out that the system is ineffective and that it only diminishes the game industry.
Game enthusiasts have often used non-regulated online games with overseas servers in order to avoid shutdowns. In fact, this meant that teenagers could play games late at night if they wanted to.
During the regulation, users avoided Korean servers, leading to a reduction in the size of the domestic game industry.
As the government excessively regulated gamers, it has caused side effects to appear as many teenagers use their parents' names or steal other people's accounts.
There was also criticism that the mainstream of the game market has shifted from online to mobile games, it has not gained as much popularity since certain features are not actually available to be applied on mobile games.
◇ Latest Minecraft controversy reflects the clash between Korea’s game regulation and game developers
As Minecraft, a popular game amongst young gamers, especially elementary school students, released an “R-rated” game, it has once again caused controversy in relation to the shutdown law.
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